Archived

This topic is now archived and is closed to further replies.

ThamasTah

LightMaps

Recommended Posts

Anyone know the ''proper'' way to do Unreal-style lightmaps? Not how to generate the lightmaps (I can figure that out...), but how to render them --MultiTexturing?

Share this post


Link to post
Share on other sites
What''s the diffrence between Unreal lightmaps and other games'' lightmaps?.

cya,
Phil

Visit Rarebyte!
and no!, there are NO kangaroos in Austria (I got this questions a few times over in the states

RAW!

Share this post


Link to post
Share on other sites
Well, I dunno if there''s any difference...
It''s just that I know how Unreal does''em (except the rendering...) and I wanted to be as clear as possible...

Share this post


Link to post
Share on other sites
I''ve got the code for multi-texture through hardware.
I hate the idea of making each little box for each texture,
but for multi-texture lightmaps, well.

BGCJR

Share this post


Link to post
Share on other sites
ThamasTah:

You wouldn''t happen to have a link or something to a document describing how to do "Unreal style" lightmaps?

(I have no lightmap experience yet, but you have to start lerning somewhere)




return 1;

Share this post


Link to post
Share on other sites