BIG THANKS!!!
Firstly a BIG Thanks to everyone who helped me with my "splitting" the source code problem - I got it to work.
Now for another question...
As I am making a 2D shootem-up game (xenon2 style), what is the best method of implementing alien attack patterns?
I have experimented with creating arrays that store every single screen co-ordinate for each alien, but as you can imagine that does become a very daunting, not to mention silly way of achieving it.
Thankyou
Indy
In Xenon 2, all the enemies in the same group followed the same paths. You just need a path for the whole group, and some info on the placement in the group of each enemy.
Harry.
Harry.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement