Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Xzibit

Open GL Texturemapping

This topic is 6307 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I tried using the info from NeHe''s site and its not working correctly with my compiler I think I wondered if anyone could help me im useing DevC++ from www.bloodshed.net but in 2 months ill have a new one but until then please help! me thanks =)

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!