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Back to Graphics and GPU Programming
speed of DDSurface->IsLost()
Graphics and GPU Programming
Programming
Started by
sbrown
March 19, 2001 01:52 PM
-1
comments, last by
sbrown
23 years, 1 month ago
sbrown
122
Author
March 19, 2001 01:52 PM
How fast is the function IDirectDrawSurface7::IsLost()? Is it fast enough to be called several times per frame without impacting the program?
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