Direct Input: What the hell is going on here!?

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11 comments, last by Andrew Russell 23 years ago
I have recently coded a class for my game that takes care of any keyboard input, it works very fast but it only supports the keyboard, you could have it, Email me at

stefan@nightmarestudios.cjb.net

It is very easy to use ...
Stefan
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I will see if I can find my old code and I will post it for ya! Now where are my ZIP drive backups from last year?
I''ll toot my own horn here

Check out the "OOP 2: Inheritance and Polymorphism" article at gamedeveloper.net

You can get the code there DIWRAPPERS or at glVelocity. The Direct Input stuff is all encapsulated into classes and works well. I am about to release a Force-Feedback version of the code for DX8 soon.

Regards,
Jumpster

Regards,JumpsterSemper Fi

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