This topic is now archived and is closed to further replies.

suresh kannan

Refresh Problem

Recommended Posts

suresh kannan    122
Hi, I used outline fonts to display text at various locations. for example "Text1" at location (30,30) "Text2" at location (60,60) and i am using glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); option. It took some time to clear the color buffer. So it is looking like flicker on the screen. How i can avoid it?. If i removed the GL_COLOR_BUFFER_BIT it is working fine. But when i am displaying text "text3" at location (30,30), the "text3" is superimposed on the text "text1". Thanks, Kannan

Share this post

Link to post
Share on other sites