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gluLookAt()..fails!

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I am trying to get gluLookAt() to work as a camera function - but it fails! Perhaps I am setting up my prjection or modelview matrix wrong. I set up a triangle in cooridinates (0,1,0),(-1,0,0),(1,0,0) and I would like to get the following to work gluLookAt(1,1,1, 0,0,0, 0,1,0) But it fails... Why? What is the proper syntax for this? Please Help! Thanks! John William Blair

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