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ogl

colour

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Hi - for some reason I get black instead of red where red should appear in my scene - how can I rectify this? cheers

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If u expect to get a reply like this then I''m gonna tell u you''re not.
But since I''m replying, it becomes a paradox doesn''t it?

Anyway, you better have more details before posting.
What API or libraries are you using that gives you the error?
What compiler do you use?

If it''s DirectX that you''re using, what colour depth are you using?

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