• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Archived

This topic is now archived and is closed to further replies.

spacemadness

FREE 2D sprite maker available.

14 posts in this topic

Hate manually aligning you sprite animation frames one by one everytime? Get my FREE sprite maker for your 2D game art animations now! Also, since I know we are all developers here ( or most of us ) source code is available. QuasiSprite homepage
0

Share this post


Link to post
Share on other sites
http://www16.brinkster.com/quasisoft/quasisprite.htm

Guess I tagged the link wrong... there it is above...
0

Share this post


Link to post
Share on other sites
space madness, your link doesnt work and neither does the url... sounds like a cool program though, id be interested to actually see it
-Dan
0

Share this post


Link to post
Share on other sites
I just finished writing one for myself that should do most things you need and can even animate the sprites at different speeds and in different patterns. The program outputs in .gif .png. and .jpg. If you want to see some screens go here: http//www.cyntaks.com/projects/screens.html for a description as well as the download(and some of my other projects) go here: http://www.cyntaks.com/projects or a direct download at SpriteDeveloper.zip there is one downside to this though... I'm a java developer and this is written in java. So in order to run it you will need the java runtime which can be downloaded from java.sun.com or here is a direct link download java. If you have an old version it may not run, I would get some 1.4.2_0X version. e-mail me at westoncbeecroft@hotmail.com for any problems or even requests for features If you are having trouble getting it to run your 'path' environment variable may not be set. Since its kind of a pain to run this thing, if there is any interest in it I will come up with a way to have it run through an installer etc. so you don't have to deal with it.
0

Share this post


Link to post
Share on other sites