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Dynamic 3D Array

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I think it goes something like this:

int ***map;

map = new int**[3];

for (int i = 0; i < 3; i++)
map[i] = new int*[100];

for (int j = 0; j < 100; j++)
map[i][j] = new int[100];


Then you can use it normaly.

You may also want to remember to delete it too :-)

I think a better way would be to write a special class to handle what you have in mind.

[This message has been edited by Bugdude (edited December 23, 1999).]

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Is there a way to create a 3D array at runtime? I tried what I thought would work, which is:

int *map;
map = new int[3][100][100];

but it didnt work...

so how would I go about doing this? or is there a better way to accomplish this?


Luis Sempe

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