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chadsxe

So I got asked a very general question...

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Long story short I was in a converstation with software producer who works on application software. He asked me "What kind of documents flow through a game producers hands?" I simpley said every single document that is involved with the development of a game. i.e. High concept, pith, concept design, art production, test, project, risk etc.... Was I wrong in saying this?

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Maybe.

Not every studio uses the same paper trail; some use less, some more. It varies widely, there's no standard practice.

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Quote:
Original post by chadsxe
Long story short I was in a converstation with software producer who works on application software. He asked me "What kind of documents flow through a game producers hands?" I simpley said every single document that is involved with the development of a game. i.e. High concept, pith, concept design, art production, test, project, risk etc.... Was I wrong in saying this?


You left out the budget and the schedule. And what's a "pith" document? For more about producing, see FAQ 42.

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Guest Anonymous Poster
I assume he meant pitch

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Original post by tsloper
And what's a "pith" document?

Since pith is the spongy stuff inside a tree, I assume it must be written on custom made paper.


Seriously though, if this wasn't an interview nor was the OP a game producer, it was probably just an open ended question to make him think a bit.

The simplistic reply of "every single document that is involved with the development of a game" made my eyes roll.

Imagine the same question of different professions. Perhaps if a surgeon, movie star, or a major tech company's CEO also asked, "Do you know what kind of documents flow through through my hands at work?" Each of those provide some good thought exercises.

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