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Making an FPSRPG with Blitz3D and 3DS Max

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D'oh! Ok, I read the other RPG post, and I don't care(not about him, but about waiting). I can handle it, i just need to take smaller steps, which are programming pieces at a time. Ok, so I got some questions: 1. Does anyone have a 3DS Max editable human model, just to play with? I'll make my own for the final thing. 2. How do I call an object to be written to a model, like equipping something? Big problem, i know, but i thought using a spawn/destroy for equip/unequip where it spawns at a bone and follows the bone's animations lol All help is good.

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