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zny

how to make light tender?

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i want a lightting method makes the light tender than ordinary lightting method, i know the HDR and Deferred Shading looks very well, but i do not know how to implement , then can anyone help me?

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google " HDR and Deferred Shading" then you will get plenty material.
And you can directly go to www.ati.com/developer or developer.nvidia.com for the technique papers and examples.

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