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C# Wrapper for FMOD Designer API

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Hey all, I've got FMOD working in our game using the provided C# wrapper. However, the audio team is using FMOD Designer, and is providing us with the FEV file and associated FSB files, rather than audio files. The problem is, the FMOD Ex distribution doesn't include FMOD Designer API wrappers for C#. I'm mainly a C/C++ programmer, and writing a wrapper for the Designer API DLL is taking me forever...I don't even know if I'm headed in the right direction. Does anybody have a C# wrapper for the Designer API, or can give me any helpful advice on implementing it? Thanks so much, Aviosity

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