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sereal_killa

Modding Half-Life

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So I wanna create a "close cousin" to Halo 2 (but with many differences) and so I was told Half-Life 2 modding would be the best way to go. The thing is, I don't know which game to choose from. There's a bunch of Half-Life's and was wondering which one is the best to choose from.

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Once you buy Half-Life 2 off of Steam, you can download all of the mod-creation tools for free. It doesn't really matter which flavor of Half-Life you download.

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I started a thread a while back asking how to go about modding games. I got sidetracked on another project, and sort of abandoned it, but here is the link to my original post about HL2 modding. You might be able to glean some useful stuff from it.

How Do I Start Modding Games?

Good luck with your efforts. Modding a game is a great way to "start big" in game programming.

David Thompson

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There's quite some information available for both Half-Life and Half-Life 2, though it's sometimes a bit scattered across various sites. Keep in mind that Half-Life is 7 years old, and it's popularity is shrinking. On the other hand, while Half-Life 2 is a lot more powerfull, it also takes a longer development process, generally speaking.

Anyway, it depends on what you're aiming for, what you're capable of and how much time you're willing to invest in it. And of course, if you want your mod to be played or not. ;)

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I would also recommend checking out the Garry's Mod extension to the game. It gives you the ability to do modding for Half-Life 2 using Lua scripts. This can be nice as you can get a start at prototyping without having to get your hands dirty with the C++ SDK.

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