Quote:Original post by CTar
I bet there are plenty of 14 year olds here.
they are :D
Quote:Original post by CTar
[I bet there are plenty of 14 year olds here. Of course math may be a problem, but if you really like game programming then you probably also like maths and you don't mind learning some math on the side.
Quote:Original post by PythonRulezQuote:Original post by CTar
[I bet there are plenty of 14 year olds here. Of course math may be a problem, but if you really like game programming then you probably also like maths and you don't mind learning some math on the side.
I am 14. Math is only a problem if you make it a problem. Most people think math is boring, but once you get into it is really interesting, especially if you do it with physics, it may seem hard, but it feels great when it all just clicks. Get some beginner math books, and work through the basics, then go on and look at some of the higher levels, in lots of game programming books, they have a math primer, go through that very slowly and reference other books on it. I have one great math book that put all the stuff into real world situations, I'll try and find the title.
Take it slow, start with a language like python to build up the basics, maybe you started above your level?
you said:
takes months to make something, and it's still so small
can take years to make an mmorpg, and people will probably still not play it
can't make graphics, want good ones too
don't know any advanced math, only algebra 1, lol
i am only 14, i'm not that very logical
can't make sound, at least not very good ones...
too slow internet (like 450k dsl) for networking and servers
directx is too complicated
can't make 3d models
opengl takes too much code, don't got patience for it
sdl is easier to learn, but i have proved it unreliable, and therefore it sucks
win32 is too complicated, and i don't want to get involved into that kind of stuff
Would you prefer everything to be done for you? You actually have to work to get something done you know, stop blaming everything. Also, if you stop making games, do you really think graphical user interfaces for software just appear out of thin air? Maybe Winforms is more your thing, drag and drop GUI items. With the whole graphics things, you should have seen my first game, the graphics were rubbish! There was meant to be lots of cars, so, I went into Photoshop elements and created rectangles, and put a bevel on them! 3D modelling is quite hard, do you have any friends who could help?t is Algebra 1 & 2? I am from England and have no clue at all, we just go through the text book!
Just my thoughts on the subject
Sophie
Quote:Original post by Sneftel
You're young and it sounds like you're not particularly intelligent.