Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.



This topic is 6895 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I was looking through my good ol' Win32 help files trying to find out the windows message to send to Dialog PUSHBUTTONS in order to disable/enable them during the running of my program and I was surprised to find out that the help files didn't have this information. So does any one else know how to do this the closeset I got was SendDlgItemMessage(hWnd, IDC_NEXT, WM_ENABLE, true, 0) but that didnt work any suggestions?

[This message has been edited by UraniumRod (edited December 29, 1999).]

Share this post

Link to post
Share on other sites
EnableWindow() will work too.......

Dance with me......


Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!