Quote:Original post by gharen2Quote:Original post by Koobazaur
From the sound of it, it seems like you do not understand how WIN32 API works. I would highly recommend you learn the basics before using another library that relies on it (like DirectX).
I don't have any Win32 tutorials on me, but MSDN is a great resource for all your Win32 (and even DX) needs.
I disagree, you don't need to know a lot about the win32 api to use directx. As degra said, you usually just create a window at the start and destroy it at the end, and there's a gazillion tutorials online showing how to do just that.
i think koobazaur is right, but to be honest you've got a point in that there isn't too much to 'get', as far as the basics go. stuff like drawing sprites/text through GDI to screen isn't important, as long as messaging and window creation is understood.
GROUDON I advise you to look into HWND a little more and understand what it's used for. You won't need to touch it much, but appreciation of the window creation and message handling systems are needed before going onto doing API programming.