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opengl - C# tutorials

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I'm currently looking for any good beginner C# opengl tutorials. I've done some stuff with opengl and C++ and am now looking to trying C# with opengl.

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OpenGL is OpenGL, whatever the language.

If you're just looking for a way to use OpenGL from withing C#, take a look at the Tao Framework.

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This is a shameless plug, but I've written a beginners-level tutorial for c#/opengl using the tao framework (I've linked to it on the tutorials section of the taoframework wiki, or follow my signature to tutorial 1).

Let me know what you think of it, what's good and bad (I haven't had much feedback so far, and would appreciate it if you could let me know whether you find the rest of the series useful).

Cheers,
Gary

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