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glDrawBitmap, glDrawPixel

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Hey, I wanted to ask why do I have to specifie glRasterPos each time I call those functions? isn't one time enough?

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One time is enough if you want the image to appear at the same place all the time, yes. That assumes you're specifying a zero offset to glBitmap so it doesn't move after drawing the bitmap, but glDrawPixels always keeps it in the same place.

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