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OpenGL Accessing OpenGL Extensions with Visual Basic

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Hey there, As I'm sure most of you have gathered by now, I'm writing my Game Engine in Visual Basic. Until now I was happy with the OGL 1.1 functions however now I want to use Shaders. After searching and posting on this forum I found a load of Class Modules that had all the OGL functions defined for me. However, I don't know how to call the Class to get it working. Can anyone help? I'm using VB6

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