Jump to content
  • Advertisement
Sign in to follow this  
NeoJigglypuff

[.net] what do /clr:pure and /clr:oldsyntax mean?

This topic is 4298 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Am I right to think that /clr:pure means pure managed code and the other one is for mixed managed and unmanaged code? Do I get to set them using the vs 2005's configuration property?

Share this post


Link to post
Share on other sites
Advertisement
I believe you're correct regarding /clr:pure, although someone else may want to clarify/provide additional info.

Regarding /clr:oldSyntax, there are two syntaxes for C++ and managed code. The old syntax was released with .NET 1.x while the new one came with .NET 2.0. This page has a guide on porting from the old syntax to the new syntax, and should give you a general idea of the differences.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!