Sign in to follow this  
browny

D3DXLine question

Recommended Posts

in order to draw a line with variable width.. i think i have to use D3DXLine class and i can see there is a function called DrawTransform() which takes a matrix. So i am guessing i have to feed in the following matrix. D3DXMATRIX TransformMatrix = WorldMatrix * ViewMatrix * ProjectionMatrix; Correct me if im wrong

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this