Jump to content
  • Advertisement
Sign in to follow this  

D3DXLine question

This topic is 4124 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

in order to draw a line with variable width.. i think i have to use D3DXLine class and i can see there is a function called DrawTransform() which takes a matrix. So i am guessing i have to feed in the following matrix. D3DXMATRIX TransformMatrix = WorldMatrix * ViewMatrix * ProjectionMatrix; Correct me if im wrong

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!