Next-gen games using the opengl api

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3 comments, last by Jimfing 17 years, 1 month ago
Anybody know any next-gen commercial games (for the pc) that are going to use the Opengl API for graphics rendering? I know John Carmack usually uses Opengl but, will he continue to use it for next-gen titles eg. Enemy Territory: Quake Wars or is he using Direct3D 9?
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afaik Enemy Territory: Quake Wars is based on teh Doom3/Quake4 engine which is OpenGL based
OK. Thanks. Are there anymore titles that will be using Opengl?
Quote:Original post by jonnys
OK. Thanks. Are there anymore titles that will be using Opengl?


possibly, its often hard to say for sure as many OpenGL games will use DX(on windows) for sound and input anyway.

Any game using G80(D3D10) features on WindowsXP, Linux or MacOSX has to use OpenGL though. games ported from the PS3 is also likely to use OpenGL on the PC.
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Yes considering the PS3 uses OpenGL, I expect to see more PC games to use it too (as it would make porting easier).

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