Sign in to follow this  
ogl5

real-time reflections

Recommended Posts

I was wondering if anyone knows how they did the real-time reflections in the Lego Star Wars game. Thanks.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this