2d water simplest way
I am making a 2d game mario style and one level I want water going across the screen inline with the platform.
e.g
platform water
________________
_/\_ _/\_ /\__ _/\
I dont want anything fancy, just so it "looks like water" and maybe some collision detection that isn't per pixel.
i found this but it loks a bit hard for what i want to do.
http://www.gamedev.net/reference/articles/article915.asp
thanks for looking
UF
Build a 2 grid of triangles. Say 10 triangles across and down. Then the top row, you can animate the y position on a sinewave.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement