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3dcgmodeling

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3dcgmodeling    100
Quote:
Original post by slowpid
link is broken for me, but did you sign up just to post this. Spam...ish.


cann't you watch my site? or just is there broken link in my site? where do you from? it can not access from china. it is odd. I try to solve the problem.

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Professor420    496
I have a couple problems with your claim and site:

"The leader carry nearly ten years of artistic experience" Your work is not really very good or exciting, in all honesty. If you were a student or entry level person, I'd say its decent/good, but as a professional, its creatively bland and technically questionable.

Second, this is more like an announcement for the Announcements forum, unless you are looking for crits on your works from a bunch of lowly hobbyists ;P

Third, As well know,low cost talent in China and small studio low operation fee,which allows 3d-modeling.org to create professional quality work at a competitive rate."
This is personal, but I think studios should have an obligation to only use companies that pay their employees well and fairly. It is not just the mega-corporations that outsource their jobs to China and other places because they can pay workers cents an hour instead of fair wages, I know there are other companies and studios that do this as well, and I find the act despicable.

"Low model: 30$ - 80$ model with texture.
High model:50$-100$ model with texture and surfacing."
China or not, that price is too low for good work, and people are usually not willing to pay for substandard work.

Figure that a simple worker in the USA earns $8/hour... a full character takes a professional a few weeks, and they earn many times more than 8 dollars/hour. Either your workers are earning next to nothing, or their work is not professional quaulity.

If you are a business, as you claim to be, I will do away with the niceties... I have tried to be as honest as possible.

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3dcgmodeling    100
Quote:
Original post by Professor420
I have a couple problems with your claim and site:

"The leader carry nearly ten years of artistic experience" Your work is not really very good or exciting, in all honesty. If you were a student or entry level person, I'd say its decent/good, but as a professional, its creatively bland and technically questionable.

Second, this is more like an announcement for the Announcements forum, unless you are looking for crits on your works from a bunch of lowly hobbyists ;P

Third, As well know,low cost talent in China and small studio low operation fee,which allows 3d-modeling.org to create professional quality work at a competitive rate."


"Low model: 30$ - 80$ model with texture.
High model:50$-100$ model with texture and surfacing."
China or not, that price is too low for good work, and people are usually not willing to pay for substandard work.

Figure that a simple worker in the USA earns $8/hour... a full character takes a professional a few weeks, and they earn many times more than 8 dollars/hour. Either your workers are earning next to nothing, or their work is not professional quaulity.

If you are a business, as you claim to be, I will do away with the niceties... I have tried to be as honest as possible.


Amazing, thanks for your replay. please let me correct:you have three problems not a couple problem. :-\)

First, our work is professional. you know, business outsoucing work can not be shown. many listed in website are "homework".and for different use,differnet quaility demand.

If what you said is true that a full character(with rig or without rig? do you mean high cg model or low polygon game model) cost 8 * 8 * 5 * 2(weeks) 640$, I will think to raise my price. in China, a professinoal model cost max 100$(maybe more, but I do not know).

I am a 3d modeler for three - four year experience. we are a team.( I think studio in china means a team or a company. so should I use team other than studio?) we make models together and divide profit according to work quantity per person.

If you are interested, we can communicate more deeply. maybe we can co-op some way. finally thanks to your replay that give me some valued information.

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Jarrod1937    522
i have trouble believing you're a professional studio too to be honest. however your models are not bad, just seem a little uninspired and lack polish.

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Professor420    496
I think what we're seeing here is mostly the chasm in industry between the USA/Japan/European markets and studios, which are established and the educational system is set up as well. China's industry is still young and emerging, so the quality of work, the price of talent, etc., is still behind the Western World.

If you are getting work, then that is the bottom line, something is working... I am not familiar with Chinese CG (games or film) industry (except Ubisoft's Chinese studio), so I can't really say more than that, but your work still lags far behind many lower-tier studios (but your price lags behind as well).

If we figure an artist makes $35,000 per year, and a character takes 2 weeks, that's about $1300 per model, generally not including a rig or skinning... just the model (hi poly sculpt, low poly realtime version), and texture. However, these are professionals, and I wouldn't suggest charging more than $100 for the work you have shown on your website.

Its difficult for me to get an idea because I am naive to the industry in China, I can only compare it to what I know about the USA.

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3dcgmodeling    100
Quote:
Original post by Professor420
I think what we're seeing here is mostly the chasm in industry between the USA/Japan/European markets and studios, which are established and the educational system is set up as well. China's industry is still young and emerging, so the quality of work, the price of talent, etc., is still behind the Western World.

If you are getting work, then that is the bottom line, something is working... I am not familiar with Chinese CG (games or film) industry (except Ubisoft's Chinese studio), so I can't really say more than that, but your work still lags far behind many lower-tier studios (but your price lags behind as well).

If we figure an artist makes $35,000 per year, and a character takes 2 weeks, that's about $1300 per model, generally not including a rig or skinning... just the model (hi poly sculpt, low poly realtime version), and texture. However, these are professionals, and I wouldn't suggest charging more than $100 for the work you have shown on your website.

Its difficult for me to get an idea because I am naive to the industry in China, I can only compare it to what I know about the USA.


I should post more work. you know, we ever work for U.S. outsourcing. though we are in china, but we have been trained by u.s. instructor for their outsourcing for ps ,xbox and pc game. I MUST post more professional work,otherwise probably we can not get work from u.s.

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Jarrod1937    522
on your site i see many images that are not realtime compatible. one suggestion i can give is display only models for games or only models for pre-rendered stuff, or have different sections for both.

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3dcgmodeling    100
Quote:
Original post by Jarrod1937
on your site i see many images that are not realtime compatible. one suggestion i can give is display only models for games or only models for pre-rendered stuff, or have different sections for both.


good advice.thanks.that would be more clear.

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Jarrod1937    522
Quote:
Original post by red_produkt
hi, I'm a little confused. you made the character models from ut2k3?

i think he is just putting up pics for a gallery to "enjoy" viewing the art. however that is not a good idea to do without consulting those who made the art and clearly marking the authors of each.

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red_produkt    199
Sorry but that is bullshit. To run a website that sells quality game artwork, and to display other comanies work. how is this acceptable? with someone in charge that has 10 years experience it is very hard to believe that this is a naieve accident, rather than a cynical ploy to hoodwink others into believeing you created work you did not. If you want to sell artwork and retain some shred of credibility, please remove all pictures of other comanies/individuals work.

edit: I sincerely apologise if you did indeed create all the models on your site

[Edited by - red_produkt on March 24, 2007 9:46:41 PM]

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Jarrod1937    522
Quote:
Original post by red_produkt
edit: I sincerely apologise if you did indeed create all the models on your site

looking at them i am quite sure they didn't. too much similarity to and familiarity to past models i've seen, large inconsistence in skill for the models, large inconsistence in style for each model (every artist has a particular style to them, despite their model genre they are doing at the time), and many other things too lead me to believe this.
however, in the small case i am wrong i also apologise in advance, but if i am not, then i recommend removing them from your site or contacting the original authors of eahc model and getting their permission, then clearly lable on your site who the authors are and if they have any relation to your services offered.

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3dcgmodeling    100
Sorry,until I found Jarrod1937 's remind at another thread.
I notice the problem.
This is a site, that not only for team/studio online portfolio. it contain everything about 3d modeling. Did you see that marked "Team" that is made by us.

but other gallery just for "enjoy" . many get from on sale game that should be open to public.

it seem many people misread and I I need to clarify the problem.

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Jarrod1937    522
Quote:
Original post by 3dcgmodeling
Sorry,until I found Jarrod1937 's remind at another thread.
I notice the problem.
This is a site, that not only for team/studio online portfolio. it contain everything about 3d modeling. Did you see that marked "Team" that is made by us.

but other gallery just for "enjoy" . many get from on sale game that should be open to public.

it seem many people misread and I I need to clarify the problem.

yes, unlike red, i don't feel like you were trying to passoff their work as yours... but you should know this with as much experience as you say you have.
to put it simply, you can't just take random images from the web from other games/artist/companies and throw it on your site (and on some put your watermark on...).
what you need to do since you're offering services is to clearly state that most of the images on your site and on those pages are not by you, and to take down any images that you didn't make that you have't receieved permission to show. and to also maybe have a credits page that list the authors of those images you do have permission for.
if you don't do this you'll be setting yourself up for possible legal action simply because you're showing other companies work off on your site without clearly marking that they are not yours and offering services... this comes off as wrong to both the other companies and possible clients.

edit: i aplogise if i am sounding a bit harsh, but just trying to get you to understand you must be a bit more careful with what you do when you run a business.

[Edited by - Jarrod1937 on April 2, 2007 9:04:35 PM]

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