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scienceprodigy

OpenGL openGL Milkshape3D loader questions

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Hey guys, this is my first post. I am a student at California State Polytechnic University Pomona, taking my second quarter of game development. Last quarter I developed somewhat of a game engine to prepare for the second quarter. I am using the milkshape model loader from the Nehe tutorial, but I need animations because I plan to make a first person shooter and it would be nice if the enemies moved. I found the milkshape model loader code with animations at this site: http://rsn.gamedev.net/tutorials/ms3danim.asp but it includes a Matrix class, which I don't have. I couldn't find a download for it either. I would really like to use this code, so could somebody please help me out here? Thanks.

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In case nobody has an archived copy of the fully working code, just substitute any matrix library for the one he's using. You'll have to modify the code a bit to play well with the new library, but it shouldn't be a hard task.

Alternatively, if you happen to understand C# code, or can make use of it in your project, I've written an MS3D loader in C#/MDX here. The code is pretty clear, documenting some of the awkward (or unusual) bits in the MS3D format.

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