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Alpha Brain

which C# book should I buy?

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Alpha Brain    100
I wuold like to learn C# and build window applications. For instance I would like to create tools to support my game projects. I would like to buy one of these two books, but I'm unsure which one will suit more my needs. Anyone has read them and could guide me? Thanks! Here are the books in question. Beginning C# Game Programming http://www.amazon.ca/Beginning-Game-Programming-Ron-Penton/dp/1592005179/ref=sr_1_2/702-1051059-9378469?ie=UTF8&s=books&qid=1174237699&sr=1-2 or Learning C# 2005 http://www.amazon.ca/exec/obidos/ASIN/0596102097/ref=ord_cart_shr/702-1051059-9378469?%5Fencoding=UTF8&m=A3DWYIK6Y9EEQB

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Jettoz    288
Go with Learning C# 2005, I've read this book before and it's great for starting out. Stay away from Game Programming books until you have an understanding of the language because rushing into Game Programming without knowing General Programming will make you a bad programmer. However since you're using C# for tools for games going with Learning C# would be the only book to pick out of the two.

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Jettoz    288
C++ isn't the same library as C# even though the sytnax is very much the same. Knowing C++ will let you catch on faster but you still need to learn C#'s library, ect...

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daviangel    604
Quote:
Original post by Jettoz
Go with Learning C# 2005, I've read this book before and it's great for starting out. Stay away from Game Programming books until you have an understanding of the language because rushing into Game Programming without knowing General Programming will make you a bad programmer. However since you're using C# for tools for games going with Learning C# would be the only book to pick out of the two.

Yup, I second this since I've read both these books and the first one teaches you just enough C# to get a simple 2D game using managed directx working.

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Another great book you can look at, if you have finished learning C#, is "Managed DirectX9 Kick Start" by Tom Miller. It will take you step-by-step through game programming using C#. It is also an advantage that the author is the creator of Managed DirectX.

It helped me a great deal in programming games in C#!

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