D3DFVF_XYZRHW & D3DFVF_XYZ vertices
I am trying to draw a few triangles whose vertices are of type D3DFVF_XYZ(3d points are supplied) and few lines whose vertices are of type D3DFVF_XYZRHW(2d screen coordinates are supplied). For some reason the lines are also drawn as if their vertices are of type D3DFVF_XYZ. Should we not mix these two types of vertices?
There should be no problem mixing FVFs (as long as you set the correct FVF type before drawing). What exactly are you seeing?
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