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Win32 Console in a Win32 App

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Hey again everyone. I've been working on rebuilding my game using some static libraries, and I'm trying to add a console window to the application so that I can easily get data from the application (for various reasons). I went to New Project (in Visual Studio '05) and created an empty Win32 Console Application, which I added to the main solution. I added a cpp file which I know works in it's own, but the console doesn't open with the main program! What do I need to do to get the console to work with the main application?

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