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[.net] Capturing Webcam Video For XNA Game

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Does anybody know of any techniques that work? Obviously this would be a Windows-only thing since I'd be relying on non-XNA libraries to get the video from a webcam. I'm just looking right now to be able to get the current frame from the camera and mess around with things like gestures and motion tracking. Thanks for any help.

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You might have to look into the DirectShow system that is now included in the Platorm SDK.

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