Quote:Original post by ArchWizardQuote:Original post by coldacid
*rolls eyes*
You know, you can always donate money to the site so that they can get better hosting, pay for fixes and improvements to the site, etc.
I tried that and it didn't work. It didn't work at all. And every time I got a 500 error, I wondered where my money was going.
Washu was probably spending it on tentacle hentai.
GDNet has become a victim of its own success. It began as a cooperative arrangement between separate hobbyist websites and grew into the Giant Spaghetti Monster of the game development world. The slow crash'n'burn of the old FlipCode site -- the only true rival to GDNet for much of its life -- added more and more users. The "500" errors people are seeing now are a symptom of too many users trying to access heavily strained resources.
GDNet's codebase has been substantially rewritten multiple times, but this was done in a hobbyist, ad-hoc, "Hey! Why don't we put on a show!?" fashion. Featuritis reared its ugly head, along with some truly bizarre design decisions. Most of all, the existing code isn't particularly efficient. Many common actions require complete page refreshes -- i.e. re-querying of the database -- and there are far too many UI issues to mention.
The new team -- Messrs. Rhino & Hawk have decided to hand over the reins of day-to-day site administration to the likes of Oluseyi, Superpig, and more -- intend to take a more professional approach, as befits a site that is now even cited in mainstream media.
As Oluseyi has stated, 2007 will be the make-or-break year for GDNet. Either it grows up and becomes a professionally run community-led resource, with a rock-solid infrastructure fit for purpose, or it will simply collapse under the weight of its own popularity. One thing is certain: standing still is not an option.
Change will take time, effort and a lot of patience on the part of our community. Expect much wailing and gnashing of teeth before we hear the cries of the reborn GDNet. There's bound to be some pain ahead. But it'll be worth it.
(I hope.)