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Guest Anonymous Poster

Alpha blending with W-Buffer

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Guest Anonymous Poster
I tried to use alfa blending with W-Buffering, but it doesn't work as it was supposed to. It works only if I use grDepthBufferMode(GR_DEPTHBUFFER_DISABLE). (I use GLIDE2x). I messed up somewhere or the Voodoo graphics can't do that ?

P.S. Please excuse my english, if it's bad!

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