Jump to content
  • Advertisement
Sign in to follow this  
scorchsaber

It's been three years

This topic is 4258 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Three years since I joined and posted on this forum. My old posts are here. Thank you to Simian Man for linking to them. I was 13 three years ago. I wanted to be a game designer, or a game developer, or a game artist, or anything to do with making games. So I once stumbled across here, and I posted a thread about wanting something easy to use, with "no programming". It was such a pathetic (and badly typed out) post that people thought it was a joke, and actually laughed. I reacted pretty badly, but that event stuck with me for a long time. Even back then I was trying to learn to program. I went about it all the wrong ways, trying to learn C/C++, or javascript. I failed in all attempts (even the javascript one), and I know the reason: I was trying to make a game. I failed in all attempts because my sole goal was to create games, and no matter the language, that takes a slight bit of time, at the least. Time which I wasn't ready for, I wanted to make games then, the now of the moment. I failed, in all cases, because I didn't have the patience to try anything but game design. About two years after this, I'd changed a lot. Hell, after one year I'd changed a lot. But after two I had gotten my first TI-83+. I learned to program on this, and not making games. I learned by making little utilities and such. I soon progressed, moving in the first few months to VB.NET (to make games), to C# (there was better support for games), and then a couple months after to Python (far better support for games, and cross-platform). During that time I also developed my first fully functional game, Pong, for the TI-83+. Since then I've learned a couple new languages, I've progressed a lot more after learning python and starting up a project for a text rpg, and changed my career goals vastly. Even though I'm relatively new to programming, I do think I have one piece of advice to give out to prospective game developers: to not develop games, but programs for yourself. I'm not sure which subforum was the best fit for this. [Edited by - scorchsaber on March 26, 2007 9:35:03 AM]

Share this post


Link to post
Share on other sites
Advertisement
I agree with your piece of advice. Too many beginners here jump straight into the next big game and it often barely gets anywhere. The ambition is great though, you need the desire to work to succeed.

Share this post


Link to post
Share on other sites
Rated you up for a very well considered and sensible post. I'd hope to agree with Simian Man that perhaps your advice may be better recieved coming from a "beginner" than from seasoned developers.

Share this post


Link to post
Share on other sites
Good post, too many people don't understand that you really do need to learn some basics before you jump into something significant... Even if you do want to make a game, you've really got to start super simple, and before you even start super simple, you have to learn the basics of the language and that itself takes time.

Good job, the biggest thing is that you buckled down, stuck with it, and have now actually created a game (pong), that's really the first step.

Share this post


Link to post
Share on other sites
Perfect! I think this actually ís understandable for noobs[smile]! Welcome to the world of the programmers, you seem to understand what it takes.

...

You know what? It's summer, I'm happy, and I'm finally making some progress with programming with my own thingies. I'm gonna rate you up[smile].

-Stenny

[Edited by - stenny on March 26, 2007 2:55:39 PM]

Share this post


Link to post
Share on other sites
You have clearly understood the point of starting out small. This was the type of thing I though I was going to post, but I will make that as an article on my new site. That's experience you are talking about.

Share this post


Link to post
Share on other sites
I have to say I'm surprised that the reaction was so overwhelmingly positive. I vaguely suspected that I was weak-willed in my first attempts.

I've admitted a lot of faults here that I don't like, namely, the previous posts of mine. I'm not sure how to respond, other than with the fact that I'm smiling, and have been since I read the replies. Thanks! :D

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!