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Keyframe positioning.

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Hey everyone, I'm wondering for those of you more familiar with keyframe animation than me: How are keyframes alligned? I mean is it common for the rotation, scaling, and translation keys to be positioned at the same spot, or are these keys usually at separate positions? Thanks

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Assuming I understand your question correctly...

It depends entirely on the animation effect you want. If you want to have a box that rotates 360 degrees in 10 seconds, and grows to twice its size in 20 seconds, you would place a 0 rotation keyframe at time 0, 360 at 10; and then a 1x scaling keyframe at time 0, and a 2x at time 20.

Each keyframed parameter is essentially an independent channel for interpolation; there's no necessity for them to be timed together.

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