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auxDIBImageLoadA Compiling in Release Mode

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Hi, I've tried to compile my application in release mode but i get a linker error relating to a function in my app that calls this function (it's the same function as in the NeHe texturing tutorial. It's in glaux.h, is there some issue with it or have i just messed up? error LNK2001: unresolved external symbol _auxDIBImageLoadA@4

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It looks like glAux.lib is not linked in the release project settings.
Anyway glAux is not something that should be used anymore, if you want you could use the glAux replacement code below (in my signature) or just use another texture loader.

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