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OpenAL: Problem using more than 2 buffers

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Hi guys, I am new here and hopefully someone will be able to help me! I am working on a 2d side scrolling fighting game on my Fedora Core 6 linux distribution. I am using OpenGL for the graphics and OpenAL for the audio. Thanks to Jesse Maurais great OpenAL tutorial on this site![Edit: Oups, I made a mistake, his tutorial is on DevMaster.net, sorry about that] Unfortunately, I have a problem when I try using more then 2 buffers. I get this error message in the console: open /dev/[sound/]dsp: Device or resource busy Is it because I might only have 2 audio channel? When I load my game using artsdsp, all the sounds works great but they are really offset. What do you think I should do? Thanks for your help! [Edited by - hoolio1984 on April 5, 2007 11:30:12 AM]

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Damn! And now I can even get it to work with 2 or less buffer since I tried with arts...

The only way it works is with loading artsdsp ... :/

Anybody can figure out what is happening ?

Thanks!

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