OpenAL: Problem using more than 2 buffers
Hi guys,
I am new here and hopefully someone will be able to help me!
I am working on a 2d side scrolling fighting game on my Fedora Core 6 linux distribution. I am using OpenGL for the graphics and OpenAL for the audio.
Thanks to Jesse Maurais great OpenAL tutorial on this site![Edit: Oups, I made a mistake, his tutorial is on DevMaster.net, sorry about that]
Unfortunately, I have a problem when I try using more then 2 buffers. I get this error message in the console:
open /dev/[sound/]dsp: Device or resource busy
Is it because I might only have 2 audio channel?
When I load my game using artsdsp, all the sounds works great but they are really offset.
What do you think I should do?
Thanks for your help!
[Edited by - hoolio1984 on April 5, 2007 11:30:12 AM]
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