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[Xna]Simplifying a mesh

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Is there an easy way to simplify a mesh in Xna? I used to call D3DXSimplifyMesh or Mesh.Simplify in DX/MDX. If it doesn't exist, does anyone know how they're implemented? I've glanced at a few mesh simplification papers but I don't know which methods D3DX uses. I guess it really isn't important, but I was curious.

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