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I just got playing around in Gimp for the past hour or so. Needless to say, I like the blur/smudge tool. So... what have you people been working on lately?

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Great topic idea
Funky tiles & pixels:

And stuff for the game we are working on:

More goodies here: www.shellrunner.com

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i apologise if these are too large, just grabing them from my photobucket account, most of the complete scenes are inagme screenshots:
A siren with power circuitry showing, 700 tris:

Tapestry model:

Outside of a medieval themed casino i am doing for a different project:

Part of a bomb shelter:

These are screenshots of a medieval keep with portals, stargate style!

Catacomb area, one of the worlds you get transported to from the keep:

Recent IOTD but thought i'd include it. its my first attempt at any sort of photoshop drawing/painting:

Same image but the uncolored version, it was drawn in photoshop with a mouse:

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Qitsune, I love the wooden floor - it looks superb.

Jarrod1937 - That's some pretty cool stuff too. I remember the IOTD. What are you using as a modelling tool?

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Quote:
 Original post by MoeQitsune, I love the wooden floor - it looks superb.Jarrod1937 - That's some pretty cool stuff too. I remember the IOTD. What are you using as a modelling tool?

currently using 3ds max 7 and photoshop cs2, i also use crazybump when i can.

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Jarrod, I don't know if it's my monitor but most of the indoors scene are too dark for me to see. The casino is great though!

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Quote:
 Original post by QitsuneJarrod, I don't know if it's my monitor but most of the indoors scene are too dark for me to see. The casino is great though!
yeah, i apologise for that. thats the difficult part of showing complex lit scenes through images over the internet. people have different monitor settings, and unlike ingame they can not up the brightness as easily. perhaps you could try turning iup your brightness and contrast a bit temporarly? on my two monitors no part of the pictures are not visible because of being too dark.

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Jarrod: http://www.amazon.com/Digital-Lighting-Rendering-Jeremy-Birn/dp/1562059548/ref=sr_1_3/103-3642754-7248617?ie=UTF8&s=books&qid=1176047837&sr=8-3

I'll post some of my work when I have time... deadline is just over a week so I'm crunching just to get that done, but you can see my stuff at www.bloodandirongame.com

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Quote:
 Original post by Professor420Jarrod: http://www.amazon.com/Digital-Lighting-Rendering-Jeremy-Birn/dp/1562059548/ref=sr_1_3/103-3642754-7248617?ie=UTF8&s=books&qid=1176047837&sr=8-3I'll post some of my work when I have time... deadline is just over a week so I'm crunching just to get that done, but you can see my stuff at www.bloodandirongame.com

i really don't think my lighting is too horrible, but because the book was only $10 i have it ordered with expedited shipping, hopefully i'll recieve it by friday :). #### Share this post ##### Link to post ##### Share on other sites Some drawings I made for my college application portfolio: #### Share this post ##### Link to post ##### Share on other sites This isn't exactly new, but it's the only character illustration I've had time to do in the last few months. #### Share this post ##### Link to post ##### Share on other sites nice colours salsa #### Share this post ##### Link to post ##### Share on other sites havent had much time lately :( #### Share this post ##### Link to post ##### Share on other sites Quote:  Original post by Jarrod1937i really don't think my lighting is too horrible, but because the book was only$10 i have it ordered with expedited shipping, hopefully i'll recieve it by friday :).

I don't think he is calling your lighting horrible, just that it can be improved. Everyone has something they can work on [wink] I have the second edition of that book and it is phenomenal. It takes everything you've learned about digital lighting (plus more) and eloquently puts it all together. I would go for the 2nd ed if I were you, because it was written after Birn had gotten himself a job at Pixar and served as Lighting Technnical Director on Cars and The Incredibles. He rewrote several chapters to make things a bit more "current".

That being said, your stuff is certainly coming along!

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Original post by zer0wolf
Quote:
 Original post by Jarrod1937i really don't think my lighting is too horrible, but because the book was only \$10 i have it ordered with expedited shipping, hopefully i'll recieve it by friday :).

I don't think he is calling your lighting horrible, just that it can be improved. Everyone has something they can work on [wink] I have the second edition of that book and it is phenomenal. It takes everything you've learned about digital lighting (plus more) and eloquently puts it all together. I would go for the 2nd ed if I were you, because it was written after Birn had gotten himself a job at Pixar and served as Lighting Technnical Director on Cars and The Incredibles. He rewrote several chapters to make things a bit more "current".

That being said, your stuff is certainly coming along!

thanks, i may buy the second edition, however the first just arrived today so i'll more than likely ive that a good read first.

and a new model to show off. i was a bit wastful on polys and could reduce it some, however i like the slight extra details and feel it doesn't hurt performance that much, if at all compared to fill rate limitations.

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Art_Soul:
I like it except I can't figure out where the blue light source is, is it hidden in his cloak?

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 Original post by QitsuneArt_Soul:I like it except I can't figure out where the blue light source is, is it hidden in his cloak?

I thought it was reflected off the ice in the cave. Then again, I immediately connected the drawing to the "Nordic fantasy" tradition...

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Yep, but there is a cloak between his armpits and the cave, that should obstruct the light.

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 Original post by QitsuneYep, but there is a cloak between his armpits and the cave, that should obstruct the light.

If he's inside the cave, the walls will be on all sides of him [wink].

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Quote:
 Original post by QitsuneYep, but there is a cloak between his armpits and the cave, that should obstruct the light.

Ice in a "Nordic fantasy"-type cave would likely also be on the floor.

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 Original post by QitsuneArt_Soul:I like it except I can't figure out where the blue light source is, is it hidden in his cloak?

There isn't mean to be a blue light source.

Because of some of the previous feedback I had received I tried to do more interesting things with the colouring, shadowing and lighting. The blue on the skin is meant to be a shadow, not a light! I was trying to go for the translucent effect that skin has by giving it that type of shading.

Lol. Looks like that experiment didn't quite work out ;)

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Look at some Delacroix, very closely, and you'll understand better about shadow colours.

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Is it photoshop? is the blue on a different layer? maybe you can set the layer to multiply and see how it turns out. But I command you for experimenting with non-black shadows, when you figure it out you'll have done tremendous progress.

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I didn't make the original frame (on the left), but I made the 3 others. We blend 2 of the 4 frames together depending on the HP% of our enemies to reflect them slowly getting weaker and weaker.

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It would be easier just to go to myDeviantArt account.

Here is something relatively new(a banner for our game):

The pixel art is in MSPaint and the rest is Photoshop.