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# Script Language (which do YOU recommend?)

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quote:
Original post by LilBudyWizer

That is an interesting perspective. I can''t say that I have ever heard anyone argue that readily available documentation was a bad thing. I suppose to each their own.

It''s the size of the documentation. Although it isn''t more than a week of reading for me at the most, I want to make this scripting language accessible to people with little or even no programming language. Plus I''ll have to write a custom manual for it and everything. For example, Some Guy mentioned Jedi Knight''s scripting engine was a turn off because it is too complex. I want to avoid the pitfall. Even a basic programming language is mind bogglingly powerful. Anything complex I want to implement I can do by adding functions whose use is completely optional instead of adding more and more syntax on to the shoulders of people who may not even know what a variable is.

And to whoever posted about MDK2 and Balduer''s Gate using Lua, if that is the case, then I certainly can use Lua too. THX A LOT

Oh and here''s a link to Lua''s main site, it''s got all the documentation and stuff. I''ve only had minor problems adding it to projects (the server was down when I was playing with it, so I wasn''t able to read that I have to put the include files in extern "C", so that caused me a bit of frustration).
http://www.tecgraf.puc-rio.br/lua/home.html

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quote:
Original post by invective

Alright, I''m expecting to get flamed for this, given all those resist windows XP banners above, but if you program in windows, can''t you just use the windows scripting engine to parse and interpret java script or VB script? This saves you the time of having to learn a new language©

RESIST M$!!! Seriously, either choice you mention is useless for several reasons. Neither langauge is fast enough, and both have very awkward syntax. java-script isn''t the greatest langauge period, and I have never seen a freely available parser for it (dont give me some stuff about some embedded IE functions, since I am aiming for portable code M$ provided stuff is useless).

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