Jump to content
  • Advertisement
Sign in to follow this  
3dcgmodeling

static variable

This topic is 4084 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Yes, I would think that since a vector internally maintains an array and not a linked list the items would also remain in the same place for example list[0] would always be the same location but then, thats the same for all arrays. The only real purpose in declaring any form of an array as static is to make it available after the parent function has gone out of scope. Long short, if you can globally access list then you can globally access its elements so yes

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!