Jump to content
  • Advertisement
Sign in to follow this  
dpadam450

Shader, random (s,t) texture lookup

This topic is 4257 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm just trying to get a feel for shaders and I'm wondering if there is a way to randomly pick a color from a texture that I have?

Share this post


Link to post
Share on other sites
Advertisement
send in a random value from a rand() of your liking, and send that value to the shader and use that as a texture coordinate.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!