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Design Documents..

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When working on a large-scale game, everyone needs a good design document. That time has now come, and I have no clue how to make one. I've checked out some threads but they all link to the same website, which needs membership, and everytime I register I never get an activation email. I was wondering if any of you minded showing me a design document you may have used, or an example you might have? Thanks in advance.

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A link to the GDD I wrote for Rumble Box. A few pages (such as the budget and packaging sections) were written more for "play", to meet certain DigiPen requirements, but hopefully it can be of help.
Rumble Box

Note: The appendices never really got filled out.


The GDD for an earlier project. In some aspects yt's a bit more complete than the Rumble Box GDD, but in others it's not quite as clear.
Thelema

A quick Google search also found this.

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