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Radio button function.

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I'm trying to finish a function for a radio button class I'm working on called is_selected, but since I'm an idiot, it's a little difficult. I'm using Allegro. Basically I want this function to do this: 1) Check to see if the object that's stored in the vector is in fact of the radio button class by checking it's type. (type = radio) All my GUI objects are stored in the same vector. 2) Check to see what the group ID is. 3) Check to see if your mouse is hovered over the object. 4) Check to see if you clicked on the object. If so, that object will become selected and all other objects within that group will become unselected. This will also return true. If nothing is clicked, then return false. So outside the class it would be used something like this: if(myRadioButtonInstance->is_selected()) { // do some stuff }

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