DirectX and OpenGL
Is it possible to use both OpenGl and DirectX in the same app or would they conflict with each other?
Yes, many OpenGL games use DX in windows for sound,input, etc.
D3D and OpenGL is another issue but it might be possible if you use separate windows for them. (i havn't tried and i can't see a good reason to try it)
D3D and OpenGL is another issue but it might be possible if you use separate windows for them. (i havn't tried and i can't see a good reason to try it)
I just read through about half a book an instructor of mine lent me which uses both in an engine design style layout. They use OpenGL for the majority but DirectX and XACT are used extensively when it comes to input and sound.
The Book
The Book
I've managed to get direct3d, opengl, and xna running in separate panels in the same form. It was a very pointless experiment on my part that I did for the heck of it, but it proved it's possible.
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