• Advertisement
Sign in to follow this  

SDL - animations not working properly on linux.

This topic is 3948 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm using the following code to animated some sprites in a 2d game: if(mLastupdate+pause*mSpeed < SDL_GetTicks() && animating) { mFrame++; if(mFrame > 11) mFrame = 11; mLastupdate = SDL_GetTicks(); } This works fine on Windows, but when using SDL on linux, sometimes the animations don't play. Any ideas?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement