• Advertisement
Sign in to follow this  

bad argument(s) (collision_kernel.cpp)

This topic is 3952 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm linking to ode through the compiler, everything was working great until I tried using collision detection: dWorldID world = dWorldCreate(); dBodyID abc = dBodyCreate(world); dGeomID geomID; dGeomSetBody(geomID, abc); dGeomSetBody(geomID, bodyID) is causing the program to throw a bad argument(s) error pointing to c:\program files\ode-0.8\src\collision_kernel.cpp:431 during runtime. The actual collision_kernel.cpp exists in that directory but I don't understand w hy I'm getting the bad argument(s) error during runtime...

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement