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C++ Delegates problem (using GLFW)

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Hi I recently started looking into delegates in C++, Fast Delegates to be precise. I want to use them with GLFW callbacks (i.e. the key/resize/mouse callbacks). The problem is that they require a function pointer of the type GLFWfun (which seems nothing more than a void pointer with the correct parameters). It works fine to just send ordinary void* functions instead. Is it possible to convert from the fastdelegate type (or any delegate type for that matter) to something that the GLFW callback functions can handle? thanx /Mekanikles [Edited by - Mekanikles on May 3, 2007 3:21:12 PM]

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